My Fortune Lady Deck

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My Fortune Lady Deck

Post by Patrick92 on Mon Feb 25, 2013 10:57 pm

Here's a deck I've been working on. Its a Fortune Lady deck. I'm trying to make it as good as possible. Here's what I have so far. What should I change? Any help is appreciated.

Monsters (19)

Fortune Lady Light x3
Fortune Lady Fire x2
Fortune Lady Wind x2
Fortune Lady Water x3
Fortune Lady Dark x3
Fortune Lady Earth x2
D.D Sprite x3
Earthbound Immortal Aslla Piscu x1


Spells (13)

Future Visions x3
Fortune's Future x2
Dimensionhole x1
Monster Reborn x1
Heavy Storm x1
Sword of Revealing Light x1
Time Passage x2
Spellbook of Wisdom x1
Secret Village of the Spellcasters x1


Traps ( 8 )

Torrential Tribute x1
Compulsory Evacuation Device x3
Inherited Fortune x1
Mirror Force x1
Iterdimensional Matter Transporter x1
Slip of Fortune x1

Extra (15)

Iron Chain Dragon x1
Black Rose Dragon x1
Thought Ruler Archfiend x1
Stardust Dragon x2
Ally of Justice Catastor x1
Gaia Knight, The Force of Earth x1
Lightining Warrior x1
Number 17: Leviathan Dragon x1
Maestroke The Symphony Djinn x2
Number 10 Illuminight x1
Number 39 Utopia x2

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Re: My Fortune Lady Deck

Post by Alikaey on Mon Feb 25, 2013 11:25 pm

-1 Wind (2 is too much)
-1 Water (Only need 2 and you have enough draw power)
-1 Earth
-2 D.D. Sprite (3 is too many and monster only returns if Sprite's on the field + you don't get the effect of Light with this)
-1 Aslla Piscu (Too slow in this format)

-1 Dimension Hole (Better cards than this)
-1 Swords (Easily MST'd)
-1 Wisdom (Unless you're going to run other Spellbooks, don't run this)
-1 Village (Future Visions, alone, messes up the opponent enough)

-1 Inherited Fortune (Too situational)
-1 Mirror Force (Same reason as SoRL. And Threatening Roar's instead)
-1 Slip of Fortune (You have enough cards to banish Light with)

+2 Beast King Barbaros (1900 beatstick, Lvl8 for rank8 summons and an easy 3k beater when used in Fortune Ladies)
+1 Chaos Sorcerer
+1 BLS (Both of these are easy to summon in Fortune Ladies and they fuel Fortune's Future)

+1 Dark Hole (Must run staple)
+2 MST (Wind isn't all too reliable so having MSTs is good)
+1 Allure of Darkness (This > Fortune Lady Dark > Fortune's Future)
+1 Fortune's Future (Besides Water, this is their other draw power card. Also fueld your grave for BLS/Chaos Sorc)
+2 Different Dimension Gate (Replacement for Dimension Hole)
+1 One for One (Gets out Light faster)

+1 Matter Transporter (Saves your monsters from Mass Destruction and Targets but Light will miss the timing if this card is chained so run 2 only)

I'm not going to touch the extra deck since Fortune Ladies can do pretty much everything.

EDIT: Almost forgot Trag. If you have so much draw power, running Trag seems to be a sensible option.


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