[ACD] Ancient Gear Hound

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[ACD] Ancient Gear Hound

Post by Jv on Sun Mar 01, 2015 2:02 pm

Ancient Gear Hound





If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn, if your opponent controls a monster: You can inflict 600 damage to your opponent. If you control another "Ancient Gear" monster: You can Fusion Summon 1 Fusion Monsterfrom your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.


Last edited by Jv1391 on Sun Mar 15, 2015 3:12 pm; edited 2 times in total

Jv

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Re: [ACD] Ancient Gear Hound

Post by Jv on Sun Mar 01, 2015 9:57 pm

Ancient Gear gets new power!
also all members from acade mia use Ancient Gear

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Re: [ACD] Ancient Gear Hound

Post by Jv on Sun Mar 15, 2015 12:26 pm

BUMP + New Image.

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Re: [ACD] Ancient Gear Hound

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