Duel academy RPG!

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Duel academy RPG!

Post by CrimsonOverlord on Sun Sep 11, 2016 5:47 pm

First topic message reminder :

So some of you remember the idea we once came up with. Our very own roleplay rpg consisting of dueling through various seasons of the ygo anime and such. Now i see people are still hype for this so i want to discuss what you guys would like to have and not have, so that i can work on this to give all a good experience. Discuss below!


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Re: Duel academy RPG!

Post by faervel on Sat Sep 17, 2016 12:20 am

@Pepchoninga wrote:We are making the game very luck based in many ways. But we are also getting back the old days. Then, certain decks were better then others. And the idea of the RP is not like who will win. Bad guys or good guys. So your reference to mafia, doesn't really make *sense (:3). Villains are ultimately there, to be defeated. And if it is TOO hard from them to be defeated, people will get tired or bored. I'm saying there should be a well thought system. Some are easier, some are harder. And you will know if you are gonna challenge the big bad, you are gonna have to prepare for the duel of your life. 

The thing is...if ANY of us beats the badguy they are considered defeated(I think..?) so as I said earlier it's really not gonna end up taking long if they are too easy to beat...And also...no one said the last boss deck should be any easier to beat,heck I'm not actually vs them using banned cards :3
And also reconsidering this whole idea...I find a simple good guys vs bad guys not much of an RP...cause you see...it's gonna end up being a simple event in which you just have to find these shadow fellows online and duel them;it REALLY doesn't encourage any interaction between anyone...I do have some suggestions but wanna see if anyone's gonna say anything vs what I said 1st...


P.S I like your new Avi @CrimsonOverlord


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 12:22 am

Well the duels we had today were neck to neck. I also dueled beast, he can tell you how epic it was.


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Re: Duel academy RPG!

Post by DanelerH on Sat Sep 17, 2016 12:29 am

Current changes suggested to the banlist:
Delinquent Duo - Forbidden (YgoBeast)
Raigeki - Forbidden (Pep)
Poisonous Winds - Forbidden (Daneler)

Any thoughts for these cards?

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Re: Duel academy RPG!

Post by DanelerH on Sat Sep 17, 2016 1:02 am

@faervel wrote:
@Pepchoninga wrote:We are making the game very luck based in many ways. But we are also getting back the old days. Then, certain decks were better then others. And the idea of the RP is not like who will win. Bad guys or good guys. So your reference to mafia, doesn't really make *sense (:3). Villains are ultimately there, to be defeated. And if it is TOO hard from them to be defeated, people will get tired or bored. I'm saying there should be a well thought system. Some are easier, some are harder. And you will know if you are gonna challenge the big bad, you are gonna have to prepare for the duel of your life. 

The thing is...if ANY of us beats the badguy they are considered defeated(I think..?) so as I said earlier it's really not gonna end up taking long if they are too easy to beat...And also...no one said the last boss deck should be any easier to beat,heck I'm not actually vs them using banned cards :3
And also reconsidering this whole idea...I find a simple good guys vs bad guys not much of an RP...cause you see...it's gonna end up being a simple event in which you just have to find these shadow fellows online and duel them;it REALLY doesn't encourage any interaction between anyone...I do have some suggestions but wanna see if anyone's gonna say anything vs what I said 1st...


P.S I like your new Avi @CrimsonOverlord
I think there are several things that can be done.  For one, we don't have to do "good guy vs bad guy."  Instead, we can have multiple story points, which could include that as one of them, as well as others, such as a tournament, rivalries, or even classes at the academy.

Should we do a "good guy vs bad guy" scenario, despite popular belief, the hero doesn't have to win.  It shouldn't be easy to beat the villain, but it shouldn't be impossible, either.  In the event the villain wins, we would then split off to a separate storyline, which occurs in the aftermath.  The villain doesn't have to be causing a world-ending event.  It could just be a takeover of Duel Academy in an attempt to train an army of Shadow Duelists (or something).  In this event, the second storyline could be a retry to take the villain down from the inside.  This is, of course, just an example.

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Re: Duel academy RPG!

Post by Alisae on Sat Sep 17, 2016 5:08 am

Why make a new banlist when you can just play by NEWGIOH rules. You can find those here:
NEWGIOH Rules:

NEWGIOH FB Page wrote:NEWGIOH uses the popular April 2005 Goat Format as a starting point.
All sets, tins, starter decks, structure decks, and promos released up to and including Cybernetic Revolution are legal. From there, we make some changes to the F&L List and introduce several new cards into the format.
Below is our complete F&L List as well as a comprehensive list of all the cards in format. An asterisk (*) on the F&L List denotes a change from Goat Format.
FORBIDDEN
* Armed Samurai - Ben Kei
* Black Luster Soldier - Envoy of the Beginning
Chaos Emperor Dragon - Envoy of the End
* Cyber-Stein
* Cyber Jar
* Exodia the Forbidden One
Fiber Jar
Magical Scientist
Makyura the Destructor
* Morphing Jar
* Royal Magical Library
Witch of the Black Forest
Yata-Garasu
* Cyber Twin Dragon
* Brain Control
Butterfly Dagger - Elma
* Card of Safe Return
Change of Heart
* Cold Wave
Confiscation
Dark Hole
* Delinquent Duo
* Dimension Fusion
* Final Countdown
* Giant Trunade
Harpie's Feather Duster
* Last Will
Mirage of Nightmare
* Monster Gate
Monster Reborn
Painful Choice
* Pot of Greed
* Premature Burial
* Reasoning
* Reversal Quiz
* Royal Tribute
Raigeki
The Forceful Sentry
Imperial Order
* Last Turn
* Magical Explosion
* Return from the Different Dimension
* Ring of Destruction
* Secret Barrel
* Skill Drain
* Trap Dustshoot
* Ultimate Offering
LIMITED
Breaker the Magical Warrior
* Cyber Dragon
Dark Magician of Chaos
Exiled Force
Injection Fairy Lily
Jinzo
Left Arm of the Forbidden One
Left Leg of the Forbidden One
* Neo-Spacian Grand Mole
Protector of the Sanctuary
Reflect Bounder
Right Leg of the Forbidden One
Right Arm of the Forbidden One
Sacred Phoenix of Nephthys
Sinister Serpent
Tribe-Infecting Virus
Twin-Headed Behemoth
Card Destruction
* Gold Sarcophagus
Graceful Charity
Heavy Storm
Lightning Vortex
* Limiter Removal
Mage Power
Mystical Space Typhoon
* Nobleman of Crossout
Snatch Steal
Swords of Revealing Light
United We Stand
Call of the Haunted
Ceasefire
Deck Devastation Virus
Magic Cylinder
Mirror Force
Reckless Greed
* Solemn Judgment
SEMI-LIMITED
Abyss Soldier
* Aratama
* Chaos Sorcerer
Dark Scorpion - Chick the Yellow
Manticore of Darkness
Marauding Captain
* Mezuki
Night Assailant
* Sangan
Vampire Lord
Creature Swap
Emergency Provisions
* Hidden Armory
Level Limit - Area B
* Pot of Duality
Reinforcement of the Army
Upstart Goblin
Good Goblin Housekeeping
Gravity Bind
* Torrential Tribute
UNLIMITED
* Crystal Seer
* Cyber Phoenix
* D.D. Warrior Lady
* Engraver of the Mark
* Fencing Fire Ferret
* Goblin Zombie
* Hazy Flame Cerberus
* Rasetsu
* Mystic Box
* Onslaught of the Fire Kings
* Shield Crush
* Wonder Wand
* Dimensional Prison
ADDITIONS TO FORMAT
Aratama
Crystal Seer
Cyber Phoenix
Engraver of the Mark
Fencing Fire Ferret
Goblin Zombie
Hazy Flame Cerberus
Mezuki
Neo-Spacian Grand Mole
Rasetsu
Gold Sarcophagus
Hidden Armory
Mystic Box
Onslaught of the Fire Kings
Pot of Duality
Shield Crush
Wonder Wand
Dimensional Prison
ALREADY IN FORMAT
7
3-Hump Lacooda
4-Starred Ladybug of Doom
7 Colored Fish
7 Completed
8-Claws Scorpion
A Cat of Ill Omen
A Deal with Dark Ruler
A Feather of the Phoenix
A Feint Plan
A Hero Emerges
A Legendary Ocean
A Man with Wdjat
A Rival Appears!
A Wingbeat of Giant Dragon
Abare Ushioni
Absolute End
Absorbing Kid from the Sky
Abyss Soldier
Abyssal Designator
Acrobat Monkey
Adhesion Trap Hole
After the Struggle (F.K.A. After Genocide)
Agido
Airknight Parshath
Aitsu
Altar for Tribute
Amazoness Archer (F.K.A. Amazon Archer)
Amazoness Archers
Amazoness Blowpiper
Amazoness Fighter
Amazoness Paladin
Amazoness Spellcaster
Amazoness Swords Woman
Amazoness Tiger
Ameba
Amphibian Beast
Amphibious Bugroth MK-3
Amplifier
An Owl of Luck
Ancient Elf
Ancient Gear Beast
Ancient Gear Golem
Ancient Gear Soldier
Ancient One of the Deep Forest
Ancient Telescope
Ansatsu
Ante
Anti-Aircraft Flower
Anti-Spell
Apprentice Magician
Appropriate
Aqua Madoor
Aqua Spirit
Arcane Archer of the Forest
Archfiend Soldier
Archfiend's Oath
Archfiend's Roar
Archlord Zerato
Armaill
Armed Dragon LV3
Armed Dragon LV5
Armed Dragon LV7
Armed Ninja
Armor Break
Armor Exe
Armored Glass
Armored Lizard
Armored Starfish
Array of Revealing Light
Arsenal Bug
Arsenal Robber
Arsenal Summoner
Assault on GHQ
Astral Barrier
Asura Priest
Aswan Apparition
A-Team: Trap Disposal Unit
Atomic Firefly
Attack and Receive
Aussa the Earth Charmer
Autonomous Action Unit
Avatar of The Pot
Axe of Despair
B.E.S. Crystal Core
Baby Dragon
Back to Square One
Backfire
Backup Soldier
Bad Reaction to Simochi
Bait Doll
Ballista of Rampart Smashing
Balloon Lizard
Banisher of the Light
Banner of Courage
Bark of Dark Ruler
Baron of the Fiend Sword
Barrel Behind the Door
Basic Insect
Battery Charger
Batteryman AA
Batteryman C
Battle Footballer
Battle Ox
Battle-Scarred
Bazoo the Soul-Eater
Beast Fangs
Beast of Talwar
Beast Soul Swap
Beastking of the Swamps
Beaver Warrior
Beckoning Light
Begone, Knave!
Behemoth the King of All Animals
Berserk Dragon
Berserk Gorilla
Big Bang Shot
Big Burn
Big Core
Big Eye
Big Koala
Big Shield Gardna
Big Wave Small Wave
Big-Tusked Mammoth
Bio-Mage
Birdface
Bite Shoes
Black Illusion Ritual
Black Pendant
Black Tyranno
Blade Knight
Blade Rabbit
Blast Held by a Tribute
Blast Magician
Blast with Chain
Blasting the Ruins
Blazing Inpachi
Blessings of the Nile
Blind Destruction
Blindly Loyal Goblin
Block Attack
Blowback Dragon
Blue-Eyes Toon Dragon
Blue-Eyes White Dragon
Boar Soldier
Bokoichi the Freightening Car
Bombardment Beetle
Boneheimer
Book of Life
Book of Moon
Book of Secret Arts
Book of Taiyou
Bottomless Shifting Sand
Bottomless Trap Hole
Bowganian
Brain Jacker
Breaker the Magical Warrior
Bubble Crash
Bubble Shuffle
Bubonic Vermin
Burning Algae
Burning Beast
Burning Land
Burst Breath
Burst Stream of Destruction
Buster Blader
Buster Rancher
Byser Shock
Call of the Haunted
Call of the Mummy
Cannon Soldier
Cannonball Spear Shellfish
Card Destruction
Card of Sanctity
Card Shuffle
Castle Walls
Catapult Turtle
Catnipped Kitty
Cat's Ear Tribe
Cave Dragon
Ceasefire
Celtic Guardian
Cemetery Bomb
Centrifugal Field
Ceremonial Bell
Cestus of Dagla
Chain Burst
Chain Destruction
Chain Disappearance
Chain Energy
Chaos Command Magician
Chaos End
Chaos Greed
Chaos Necromancer
Chaos Sorcerer
Chaosrider Gustaph
Charcoal Inpachi
Charm of Shabti
Charubin the Fire Knight
Checkmate
Chiron the Mage
Chopman the Desperate Outlaw
Chorus of Sanctuary
Chosen One
Chu-Ske the Mouse Fighter
Claw Reacher
Coach Goblin
Cobra Jar
Cobraman Sakuzy
Coffin Seller
Collected Power
Combination Attack
Commencement Dance
Compulsory Evacuation Device
Conscription
Continuous Destruction Punch
Contract with Exodia
Contract with the Abyss
Contract with the Dark Master
Convulsion of Nature
Cost Down
Covering Fire
Crab Turtle
Crass Clown
Creature Swap
Creeping Doom Manta
Crimson Ninja
Crimson Sentry
Criosphinx
Cross Counter
Cure Mermaid
Curse of Aging
Curse of Anubis
Curse of Darkness
Curse of Dragon
Curse of Fiend
Curse of Royal
Curse of the Masked Beast
Cursed Seal of the Forbidden Spell
Cyber Archfiend
Cyber Dragon
Cyber End Dragon
Cyber Falcon
Cyber Raider
Cybernetic Cyclopean
Cybernetic Magician
Cyclon Laser
Cycroid
D. Human
D. Tribe
D.D. Assailant
D.D. Borderline
D.D. Crazy Beast
D.D. Designator
D.D. Dynamite
D.D. Scout Plane
D.D. Survivor
D.D. Trainer
D.D. Trap Hole
D.D. Warrior Lady
D.D.M. - Different Dimension Master
Dancing Fairy
Dark Assailant
Dark Balter the Terrible
Dark Bat
Dark Blade
Dark Blade the Dragon Knight
Dark Cat with White Tail
Dark Catapulter
Dark Coffin
Dark Core
Dark Designator
Dark Driceratops
Dark Dust Spirit
Dark Elf
Dark Energy
Dark Factory of Mass Production
Dark Flare Knight
Dark Gray
Dark Jeroid
Dark King of the Abyss
Dark Magic Attack
Dark Magician
Dark Magician Girl
Dark Magician of Chaos
Dark Master - Zorc
Dark Mimic LV1
Dark Mimic LV3
Dark Mirror Force
Dark Necrofear
Dark Paladin
Dark Room of Nightmare
Dark Ruler Ha Des
Dark Scorpion - Chick the Yellow
Dark Scorpion - Cliff the Trap Remover
Dark Scorpion - Gorg the Strong
Dark Scorpion - Meanae the Thorn
Dark Scorpion Burglars
Dark Scorpion Combination
Dark Snake Syndrome
Dark Spirit of the Silent
Dark Titan of Terror
Dark Witch
Dark Zebra
Darkbishop Archfiend
Darkfire Dragon
Darkfire Soldier #1
Darkfire Soldier #2
Darkness Approaches
Darkworld Thorns
Deal of Phantom
Decayed Commander
Deck Devastation Virus
Dedication through Light and Darkness
Deepsea Warrior
De-Fusion
Dekoichi the Battlechanted Locomotive
Delta Attacker
Demotion
Des Counterblow
Des Croaking
Des Dendle
Des Feral Imp
Des Frog
Des Kangaroo
Des Koala
Des Lacooda
Des Wombat
Desert Sunlight
Desertapir
Despair from the Dark
De-Spell
Desrook Archfiend
Destiny Board
Destroyer Golem
Destruction Punch
Destruction Ring
Dian Keto the Cure Master
Dice Jar
Dice Re-Roll
Different Dimension Capsule
Different Dimension Dragon
Different Dimension Gate
Diffusion Wave-Motion
Dimension Distortion
Dimension Jar
Dimension Wall
Dimensionhole
Disappear
Disarmament
Disc Fighter
Dissolverock
Disturbance Strategy
Divine Dragon Ragnarok
Divine Wrath
DNA Surgery
DNA Transplant
Doitsu
Dokuroyaiba
Doma the Angel of Silence
Don Turtle
Don Zaloog
Dora of Fate
Doriado's Blessing
Double Attack
Double Coston
Double Snare
Double Spell
Dragged Down into the Grave
Dragon Capture Jar
Dragon Manipulator
Dragon Treasure
Dragon Zombie
Dragoness the Wicked Knight
Dragonic Attack
Dragon's Gunfire
Dragon's Mirror
Dragon's Rage
Draining Shield
Dramatic Rescue
Dream Clown
Dreamsprite
Drill Bug
Drillago
Drillroid
Driving Snow
Drooling Lizard
Drop Off
Dummy Golem
Dust Barrier
Dust Tornado
Eagle Eye
Earth Chant
Earthbound Spirit
Earthquake
Earthshaker
Eatgaboon
Ebon Magician Curran
Ectoplasmer
Ekibyo Drakmord
Electric Snake
Electro-Whip
Element Doom
Element Dragon
Element Magician
Element Saurus
Element Soldier
Element Valkyrie
Elemental Burst
Elemental HERO Avian
Elemental HERO Bubbleman
Elemental HERO Burstinatrix
Elemental HERO Clayman
Elemental HERO Flame Wingman
Elemental HERO Sparkman
Elemental HERO Thunder Giant
Elemental Mistress Doriado
Elephant Statue of Blessing
Elephant Statue of Disaster
Emblem of Dragon Destroyer
Emergency Provisions
Emissary of the Afterlife
Emissary of the Oasis
Empress Mantis
Enchanted Javelin
Enchanting Fitting Room
Enchanting Mermaid
Enemy Controller
Energy Drain
Enervating Mist
Enraged Battle Ox
Enraged Muka Muka
Eria the Water Charmer
Eternal Rest
Exarion Universe
Exhausting Spell
Exiled Force
Exodia Necross
Fairy Box
Fairy Guardian
Fairy Meteor Crush
Fairy of the Spring
Fairy's Hand Mirror
Fake Trap
Falling Down
Fatal Abacus
Fear from the Dark
Fengsheng Mirror
Fenrir
Feral Imp
Fiend Comedian
Fiend Reflection #2
Fiend Scorpion
Fiend Skull Dragon
Fiend's Hand Mirror
Final Attack Orders
Final Destiny
Final Flame
Final Ritual of the Ancients
Fire Darts
Fire Kraken
Fire Princess
Fire Sorcerer
Firebird
Firegrass
Fireyarou
Fissure
Flame Champion
Flame Dancer
Flame Ghost
Flame Manipulator
Flame Ruler
Flame Swordsman
Flash Assailant
Flint
Flower Wolf
Flying Fish
Flying Kamakiri #1
Flying Kamakiri #2
Follow Wind
Forced Ceasefire
Forced Requisition
Forest
Formation Union
Fox Fire
Freed the Brave Wanderer
Freed the Matchless General
Freezing Beast
Frenzied Panda
Frontier Wiseman
Frontline Base
Frozen Soul
Fruits of Kozaky's Studies
Fuhma Shuriken
Fuh-Rin-Ka-Zan
Fulfillment of the Contract
Fushi No Tori
Fushioh Richie
Fusilier Dragon, the Dual-Mode Beast
Fusion Gate
Fusion Recovery
Fusion Sword Murasame Blade
Fusion Weapon
Fusionist
Gadget Soldier
Gagagigo
Gaia Power
Gaia Soul the Combustible Collective
Gaia the Dragon Champion
Gaia the Fierce Knight
Gale Lizard
Gamble
Garuda the Wind Spirit
Gather Your Mind
Gatling Dragon
Gear Golem the Moving Fortress
Gearfried the Iron Knight
Gearfried the Swordmaster
Gemini Elf
Getsu Fuhma
Ghost Knight of Jackal
Giant Axe Mummy
Giant Germ
Giant Kozaky
Giant Orc
Giant Rat
Giant Soldier of Stone
Giant Turtle Who Feeds on Flames
Gift of the Martyr
Gift of The Mystical Elf
Giga Gagagigo
Gigantes
Gigobyte
Gilasaurus
Girochin Kuwagata
Goblin Attack Force
Goblin Calligrapher
Goblin Elite Attack Force
Goblin King
Goblin of Greed
Goblin Thief
Goblin's Secret Remedy
Goddess with the Third Eye
Gogiga Gagagigo
Golem Sentry
Good Goblin Housekeeping
Gora Turtle
Gora Turtle of Illusion
Gorgon's Eye
Graceful Charity
Gradius
Gradius' Option
Granadora
Grand Tiki Elder
Granmarg the Rock Monarch
Grave Lure
Grave Ohja
Grave Protector
Gravedigger Ghoul
Gravekeeper's Assailant
Gravekeeper's Cannonholder
Gravekeeper's Chief
Gravekeeper's Curse
Gravekeeper's Guard
Gravekeeper's Servant
Gravekeeper's Spear Soldier
Gravekeeper's Spy
Gravekeeper's Vassal
Gravekeeper's Watcher
Graverobber
Graverobber's Retribution
Gravity Axe - Grarl
Gravity Bind
Gray Wing
Great Angus
Great Dezard
Great Long Nose
Great Maju Garzett
Great Phantom Thief
Great White
Greed
Green Phantom King
Greenkappa
Gren Maju Da Eiza
Griggle
Ground Collapse
Gryphon Wing
Gryphon's Feather Duster
Guardian Angel Joan
Guardian Baou
Guardian Ceal
Guardian Elma
Guardian Grarl
Guardian Kay'est
Guardian of the Throne Room
Guardian Sphinx
Guardian Statue
Guardian Tryce
Gust
Gyaku-Gire Panda
Gyakutenno Megami
Gyroid
Hade-Hane
Hallowed Life Barrier
Hamburger Recipe
Hammer Shot
Hand of Nephthys
Hane-Hane
Hard Armor
Harpie Girl
Harpie Lady 1
Harpie Lady 2
Harpie Lady 3
Harpies' Hunting Ground
Hayabusa Knight
Headless Knight
Heart of Clear Water
Heart of the Underdog
Heavy Mech Support Platform
Heavy Slump
Heavy Storm
Helping Robo For Combat
Helpoemer
Hero Signal
Hidden Spellbook (F.K.A. Hidden Book of Spell)
Hieracosphinx
Hieroglyph Lithograph
High Tide Gyojin
Hiita the Fire Charmer
Hino-Kagu-Tsuchi
Hinotama
Hinotama Soul
Hiro's Shadow Scout
Hitotsu-Me Giant
Homunculus the Alchemic Being
Horn of Light
Horn of the Unicorn
Horus' Servant
Horus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV8
House of Adhesive Tape
Howling Insect
Huge Revolution
Humanoid Slime
Humanoid Worm Drake
Human-Wave Tactics
Hungry Burger
Hyena
Hyozanryu
Hyper Hammerhead
Hysteric Fairy
Illusionist Faceless Mage
Impenetrable Formation
Imperial Order
Inaba White Rabbit
Incandescent Ordeal
Indomitable Fighter Lei Lei
Infernalqueen Archfiend
Inferno
Inferno Fire Blast
Infinite Cards
Infinite Dismissal
Injection Fairy Lily
Inpachi
Insect Barrier
Insect Imitation
Insect Knight
Insect Princess
Inspection
Interdimensional Matter Transporter
Invader of Darkness
Invader of the Throne
Invasion of Flames
Invigoration
Invitation to a Dark Sleep
Iron Blacksmith Kotetsu
Island Turtle
Jade Insect Whistle
Jam Breeding Machine
Jam Defender
Jar of Greed
Jar Robber
Jerry Beans Man
Jetroid
Jigen Bakudan
Jinzo
Jowgen the Spiritualist
Jowls of Dark Demise
Judge Man
Judgment of Anubis
Judgment of the Desert
Just Desserts
KA-2 Des Scissors
Kabazauls
Kagemusha of the Blue Flame
Kaiser Colosseum
Kaiser Glider
Kaminote Blow
Kangaroo Champ
Karate Man
Karbonala Warrior
Kelbek
Keldo
Kinetic Soldier
King Dragun
King Fog
King of the Skull Servants
King of the Swamp
King Tiger Wanghu
Kiryu
Kiseitai
Kishido Spirit
Koitsu
Kojikocy
Kotodama
Koumori Dragon
Kozaky
Kozaky's Self-Destruct Button
Kryuel
Kumootoko
Kurama
Kuriboh
Kycoo the Ghost Destroyer
La Jinn the Mystical Genie of the Lamp
Labyrinth of Nightmare
Labyrinth Wall
Lady Assailant of Flames
Lady Ninja Yae
Lady Panther
Larvas
Laser Cannon Armor
Lava Golem
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Legacy Hunter
Legendary Black Belt
Legendary Flame Lord
Legendary Jujitsu Master
Legendary Sword
Lekunga
Lesser Dragon
Lesser Fiend
Level Conversion Lab
Level Limit - Area B
Level Up!
Levia-Dragon - Daedalus
Life Absorbing Machine
Light of Intervention
Light of Judgment
Lighten the Load
Lightforce Sword
Lightning Blade
Lightning Conger
Lightning Vortex
Limiter Removal
Liquid Beast
Little-Winguard
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Also, if you're trying to make everything balanced, unless you have defined balance so you know what you're looking for, why not just make everything overpowered.

OR (and this idea will save you a lot of pain and misery), go about balancing so that 8-10 decks are the only decks that can be used, but against each other, they all have equal match-ups AND have a lot of divercity. This is similar to how Super Smash Brothers Melee is a balanced game. You have 26 characters, but only 8-10 of them are competatively viable. But Melee is still a balanced game because those 8-10 characters are so diverse. To a point where you get so much out of just those 8 characters. And once you know what 8 decks you are going to revolve around, make the banlist so that 1 deck would have an equal matchup with the 7 other decks and etc for the rest of them.

Like for example, here are 8 decks that you could use as an example: ABCs, Nekroz, Shaddolls, Dragon Rulers, Spellbooks, PePe, Clownblade, and TELEDAD. My example list may have some flaws in it, but it's the idea what matters.


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Re: Duel academy RPG!

Post by DanelerH on Sat Sep 17, 2016 5:23 am

If we continue updating the current banlist:  Updated Banlist

Changes:

Forbidden:
Delinquent Duo
Poisonous Winds
Raigeki
Wind-Up Hunter

Limited:
Wind-Up Carrier Zenmaity

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Re: Duel academy RPG!

Post by IceshadeComets on Sat Sep 17, 2016 5:29 am

Ok can we do a simulation of academia invading the xyz dimension?

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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 9:02 am

While storylines should be complicated and have interesting twists, the main goal is defeating the badie. We are only starting, so our REAL focus (If we are thinking of making it like seasons/years per month or something) should be developing our characters. This is why in first seasons of many shows are split in two: development/side-story arcs and main-story arcs. As I've said many times before, it is important to let the members run free for a while. Make rivalries between each other, duel, complete quests and interact. This is what it's gonna give it a unique look. Something that not many forum RPs have, if any. 


Generally speaking, from the testing I've done against diffrent decks using out banlist and highlander rule (which work really well) there are 2 real scenarios. 1: One deck is clearly faster and more consistent then the other, or 2: decks are incredibly balanced and it is all end to end. I think we are clearly going for the second one. 


Villains should be defeated. Let's say we get to the main antagonist and he defeats every single protagonist, apart from one and is on path to defeating the second one. What is gonna happen? The Roleplay is gonna end, because all the heroes were defeated? Well this seems very anticlimactic. No, we should either NOT allow a situation like that to occur, or have the villains to purposely lose, for advancing the plot. 


Of course what Dan said as a posible scenario is totally something posible. But it is something we shouldn't do so quicly. At the end of the day, I don't think we are ever gonna get short on plots. 


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 10:00 am

I think the highlander rule balances things out considerably. Also lol raigeki got banned ;--;. Anyway why dont we host a test phase? We test how each others decks run and then determine which archetype is op even at 2.

P.s @pepchoninga i've had this avi for a week now >.< it's iv the guy who runs gimmick puppets


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 10:19 am

I didn't say shit about your stupid avi nigger Razz 


Also this might be a good idea, I dinno. I'm kinda not set on my deck tbh. It obviously toned down a lot by the highlander rule. Tho if everybody uses like those old school decks with some new school twists, maybe it will work. 


@DanelerH @faervel what do you think about this?


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 11:49 am

Oh shit faer did >.< lol well a tourney to help judge balance would help no? Anyway lets see what others say about this


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 12:34 pm

I think a good deck judge will be enough. Let's say Dan. 


We don't want to make this a competition.


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 1:24 pm

Dan thought his natura deck was balanced, you saw what that was lmao


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 1:40 pm

You have a point. Then we will judge his deck, he will jufge ours Razz 


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Re: Duel academy RPG!

Post by username290 on Sat Sep 17, 2016 2:46 pm

on the topic of the banlist can we talk about emergency teleport  and allure of darkness because thats the main engine for the deck I'm using 

also would D-HERO maicious be affected by the 'only two of every monster and one of every boss monster' rule


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 2:55 pm

E-teleport unfortunately is a card that is very fast and also is used in some pretty strong meta decks. I think after the tests we did yesterday we can agree that it would be better if we stay as far from today's decks and as close as some more old school decks. You are free to use allure of darkness at 2, because I think it's not a card that will necessarily be too op, since it's only a +1 and sometimes it's a plus 1 at big costs.




Yes, Destiny-Hero Malicious is affected by the highlander rule, so the maximum amount you may use in your deck is 2. 




@username290


Last edited by Pepchoninga on Sat Sep 17, 2016 3:29 pm; edited 1 time in total


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 3:13 pm

Every single card, except for the ones that are limited or are boss monsters must be ran at 2. Boss monsters are to be ran at 1 only


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Re: Duel academy RPG!

Post by username290 on Sat Sep 17, 2016 3:17 pm

great now my deck is almost as bad at this game as I am so thanks guys


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 3:26 pm

Its really fun actually and duels are very close. Yesterday we had a 450 vs 600 lp duel lol.


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 3:30 pm

Our decks are probably gonna be just as good as yours if not worse. So I think everything is gonna be balanced ^^


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Re: Duel academy RPG!

Post by username290 on Sat Sep 17, 2016 3:54 pm

well, I post what I would be using in the deck valt so you can see for your self


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 6:02 pm

Your deck is too op 


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Re: Duel academy RPG!

Post by username290 on Sat Sep 17, 2016 6:47 pm

what are you talking about I MADE IT


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Re: Duel academy RPG!

Post by Zodiac火 on Sat Sep 17, 2016 7:39 pm

I would love 2 take part in this Odd-Eyes Dragon Rulers Say no more.


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Re: Duel academy RPG!

Post by Alisae on Sat Sep 17, 2016 9:00 pm

That moment where the post you made was completely ignored.

But seriously, the way you are going about this, someone can make your life more difficult by finding more decks that you'll claim to be "OP"


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Re: Duel academy RPG!

Post by CrimsonOverlord on Sat Sep 17, 2016 9:20 pm

No making everything op is just not fun. Most decks get pretty slow with the highlander rule as tested.


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Re: Duel academy RPG!

Post by Pepchoninga on Sat Sep 17, 2016 9:23 pm

We will just advice members to use older school decks. Since we cannot ban all the decks and we cannot know if a deck is neccessarily op, we can only do that. If a deck turn out to be overpowered or being much better then everyone else's, it will be banned and the member will be required to make a new deck. 


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Re: Duel academy RPG!

Post by Alisae on Sat Sep 17, 2016 9:26 pm

To me, I'm having fun if I'm having a good duel where anyone can win it at any situation. This is what I'm encouraging by allowing 8 insert decks here. And making everything OP is a way easier method to balance things then the way you're going about it.

And eventually I can keep suggesting deck after deck and eventually, because I'm suggesting deck after deck and the decks I keep on proposing are getting banned, it just won't be fun having to be like "can I use this? No. What about this? No."

Want people to use older decks, go by NEWGIOH Rules.


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Re: Duel academy RPG!

Post by faervel on Sat Sep 17, 2016 11:26 pm

I...actually really like Dazo's ideas on the decks for this...
Also if we going generation by generation...shouldn't our decks do the same? :3


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Re: Duel academy RPG!

Post by Alisae on Sat Sep 17, 2016 11:28 pm

Hell, even Goat Control Format would be fun.


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Re: Duel academy RPG!

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