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 Dangerous Combo?

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Do you think this combo is dangerous? (Giant Turnade & Dark Hole)
1) Yes
38%
 38% [ 5 ]
2) No
61%
 61% [ 8 ]
Total Votes : 13
 

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Dragonstar
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PostSubject: Dangerous Combo?   Sun Oct 03, 2010 3:44 am

I think the most dangerous combo is Giant Turnade & Dark Hole. (Before you summon a monster.)
Reasons I think this combo is dangerous are (in order):
1st) Giant Turnade returns all spells & traps to their owner's hand(s).
2nd) Dark Hole destroys all monsters on the field.
3rd) Then you can summon a monster to do direct damage to your opponent's LP.

If you think this is a dangerous combo, vote Yes.
If you think of another combo that is more dangerous, vote No, then post a better combo.


Last edited by Dragonstar on Fri Oct 08, 2010 8:11 am; edited 3 times in total (Reason for editing : adding on something.)
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PostSubject: Re: Dangerous Combo?   Fri Oct 22, 2010 2:01 pm

This is not much like a combo. Its pretty basic.

The reason I don't think its good is because the trap/spell are returned to hand and they can be set or used next turn. Using up these 2 cards for a direct att is mostly for otk deck or decks with high att monsters that are easily summoned. My combo would be

*Normal summon black salvo
*Special summon dekoichi
*Synchro summon black rose dragon
*Nuke the field
*Special summon machine Fortress(es) and/or a gear dragon incase black rose destroys my gear town.

This is the combo I use in my gear deck when I want to att directly. I can do 2500 - 5500 and sometimes up to 8000 damage.

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